Untitled Melee RNG — Weapons Guide Complete Weapon Index: All Rarities, Damage & Drop Rates

Every weapon in Untitled Melee RNG across all 9 rarity tiers — from the starting Rusty Sword to the near-impossible Alien Tech Mace (1/9,000,000) and craftable Omnipotent weapons. Last updated: March 2026.

How the Weapon System Works

In Untitled Melee RNG, weapons are obtained primarily by pressing the Roll button. Rarity depends on your total Luck value — biome luck multiplier, RNG Luck skill, Aura bonuses, Totem of Fortune stacks, and Luck Boost gamepasses.

Every weapon has a Mana Bonus multiplier and a drop rate. Beyond rolling, weapons can be obtained via the Fuse Machine (Desert), the Weapon Crafter (Shadow Dungeon), and Boss Raid drops. The Fuse Machine combines 3 weapons into 1 with 4x damage at ~20% success. The Weapon Crafter produces Omnipotent-tier weapons — available only after your first Ascend.

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Complete Untitled Melee RNG Weapon Index

Common Weapons

3 weapons in this tier

Rusty Sword

Common

Damage

5

Mana

1x

Drop

1/3

Starting weapon. Replace as fast as possible —every other Common is an upgrade over this.

Obtain: Roll (default pool)

Wooden Club

Common

Damage

8

Mana

1x

Drop

1/5

Slightly better than Rusty Sword but still Common tier —prioritize moving to Uncommon ASAP.

Obtain: Roll (default pool)

Iron Dagger

Common

Damage

12

Mana

1x

Drop

1/8

Highest damage Common. Sacrifice to Totem of Fortune once you reach Jungle.

Obtain: Roll (default pool)

Uncommon Weapons

3 weapons in this tier

Steel Blade

Uncommon

Damage

20

Mana

1.1x

Drop

1/20

First noticeable damage step up from Common. Mana bonus still minimal.

Obtain: Roll (default pool)

Bone Staff

Uncommon

Damage

25

Mana

1.1x

Drop

1/35

Magic-type appearance. Same Mana bonus as other Uncommons. Sacrifice to Totem mid-game.

Obtain: Roll (default pool)

Hunter's Knife

Uncommon

Damage

30

Mana

1.1x

Drop

1/50

Top-tier Uncommon by damage. Still outclassed by any Rare weapon.

Obtain: Roll (default pool)

Rare Weapons

3 weapons in this tier

Shadow Dagger

Rare

Damage

40

Mana

1.2x

Drop

1/150

First weapon with a meaningful Mana bump over base. Good Desert-era weapon.

Obtain: Roll (default pool)

Crystal Axe

Rare

Damage

50

Mana

1.2x

Drop

1/250

Solid Rare. Aim for Epic as soon as Desert 2x luck is active.

Obtain: Roll (default pool)

Storm Lance

Rare

Damage

55

Mana

1.2x

Drop

1/400

Highest-damage Rare. Replace with Epic tier at Snow biome.

Obtain: Roll (default pool)

Epic Weapons

3 weapons in this tier

Void Blade

Epic

Damage

65

Mana

1.2x

Drop

1/1,200

Entry Epic. Noticeable damage jump from Rare tier.

Obtain: Roll (Snow biome+ recommended)

Frost Hammer

Epic

Damage

75

Mana

1.2x

Drop

1/2,000

AoE appearance. Good mid-tier Epic to hold while pushing toward Legendary.

Obtain: Roll (Snow biome+ recommended)

Flame Katana

Epic

Damage

85

Mana

1.2x

Drop

1/3,500

Top Epic by damage. Worth keeping until first Legendary drops in Jungle.

Obtain: Roll (Snow / Jungle biome)

Legendary Weapons

3 weapons in this tier

Rune Sword

Legendary

Damage

110

Mana

1.5x

Drop

1/8,000

First weapon with a meaningful Mana bump (1.5x). Income noticeably increases. Primary Snow biome target.

Obtain: Roll (Snow biome+ with 4x luck)

Monster Hunter Axe

Legendary

Damage

130

Mana

1.5x

Drop

1/15,000

Top Legendary by damage. Excellent Fuse Machine fodder —3× copies →520-damage fused axe.

Obtain: Roll (Jungle biome recommended)

Thunder Spear

Legendary

Damage

125

Mana

1.5x

Drop

1/12,000

Near-Monster Hunter damage. Keep for Fuse Machine attempts if you accumulate duplicates.

Obtain: Roll (Jungle biome recommended)

Mythic Weapons

3 weapons in this tier

Laser Sword

Mythic

Damage

175

Mana

2x

Drop

1/60,000

KEY milestone weapon. 2x Mana bonus doubles income —the single biggest income jump in the game. Farm Jungle relentlessly until this drops.

Obtain: Roll (Jungle biome —6x luck recommended)

Neon Blade

Mythic

Damage

185

Mana

2x

Drop

1/80,000

Slightly better damage than Laser Sword. Same Mana multiplier. Equip both if you have 4+ weapon slots.

Obtain: Roll (Jungle / Volcano biome)

Dark Matter Sword

Mythic

Damage

200

Mana

2x

Drop

1/120,000

Top Mythic by damage. Excellent fuse candidate —3× copies →800-damage fused sword, near-Galactic output.

Obtain: Roll (Volcano Island biome recommended)

Galactic Weapons

2 weapons in this tier

Star Sword

Galactic

Damage

245

Mana

3x

Drop

1/500,000

First Galactic weapon —3x Mana is a dramatic income leap. Most players feel a real difference the session they first equip this.

Obtain: Roll (Jungle 6x+ luck, Totem of Fortune stacked)

Galactic Mace

Galactic

Damage

270

Mana

3.3x

Drop

1/1,400,000

Top Galactic. 1/1,400,000 drop rate —requires maximum stacked luck. Major community flex when rolled. See auras guide for luck stacking strategy.

Obtain: Roll (Shadow Realm + Angelic Aura + Totem of Fortune + Luck Boost)

Godly Weapons

2 weapons in this tier

Gold Wraith Spear

Godly

Damage

380

Mana

4x

Drop

1/4,500,000

First Godly weapon. 4x Mana is transformative —Shadow Dungeon-level income. Virtually impossible without stacked Angelic Aura + Totem + Luck Boost.

Obtain: Roll (Shadow Realm —max luck stack required)

Alien Tech Mace

Godly

Damage

430

Mana

4.5x

Drop

1/9,000,000

The rarest rollable weapon in Untitled Melee RNG. 1/9,000,000 base rate. 4.5x Mana —highest of any rollable weapon. Rolling this is the ultimate community prestige moment. Server announcement triggers on roll.

Obtain: Roll (Shadow Realm —absolute max luck stack only)

Omnipotent Weapons

4 weapons in this tier

Lightning Fragment Sword

Omnipotent

Damage

520

Mana

5x

Drop

Not rollable

Strongest craftable weapon. Only available post-Ascend via Shadow Dungeon Weapon Crafter. Requires Forgotten Giant boss drop materials. Approximately 14 players had this weapon globally within 48 hours of the March 8 update.

Obtain: Weapon Crafter (Shadow Dungeon) —requires Omnipotent boss drop materials

Colossal Flame Saw

Omnipotent

Damage

1000

Mana

5x

Drop

Not rollable (~20% Fuse success)

Highest damage weapon in the game. Obtained only via a successful Fuse Machine attempt with 3 top-tier Galactic or Godly weapons. The catastrophic failure cost (losing 3 Godly weapons) makes this an extreme gamble.

Obtain: Fuse Machine —successfully fuse 3× Galactic+ weapons (~20% success rate)

Shadow Destroyer

Omnipotent

Damage

680

Mana

5x

Drop

Not rollable

New Omnipotent weapon added March 14, 2026. Second-strongest craftable weapon. Global copy tracker shows fewer than 5 exist worldwide. Requires Forgotten Giant drop materials.

Obtain: Weapon Crafter (Shadow Dungeon) —new recipe added March 14, 2026

Void Annihilator

Omnipotent

Damage

580

Mana

5x

Drop

Not rollable

New Omnipotent weapon added March 14, 2026. Third Weapon Crafter option added to Shadow Dungeon. Slightly lower damage than Shadow Destroyer but easier crafting requirement.

Obtain: Weapon Crafter (Shadow Dungeon) —new recipe added March 14, 2026

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Fuse Machine Guide — How to Craft Stronger Weapons

The Fuse Machine is in the Desert biome — look for the large stone sarcophagus. Unlock cost: 1,000,000 Mana (one-time).

How It Works

  • Feed 3 weapons of the same type
  • On success (~20%): receive 1 weapon with 4x base damage
  • On failure (~80%): all 3 weapons consumed

Tips

  • Only fuse Mythic-tier or higher
  • Have 5–6 copies before attempting
  • Do NOT fuse Common, Rare, or Epic weapons

Weapon Crafter — Shadow Dungeon

The Weapon Crafter is inside the Shadow Dungeon, which requires 2,000,000 kills + 1 Ascend. It produces Omnipotent-tier weapons (e.g. Lightning Fragment Sword, 520 damage) using materials from Shadow Dungeon bosses. Defeat the Forgotten Giant to farm materials.

How to Get Rare Weapons — Luck Stacking

Rolling Galactic, Godly, and Omnipotent weapons requires stacking every luck source. Maximum stack:

Biome Luck (Shadow Realm) +10x Requires 1,000,000 kills
Angelic Aura +2x Luck Post-Ascend roll
Totem of Fortune (Jungle) +1.2% per weapon (max 25/hr) 50,000,000 Mana to unlock
4x Luck Boost +4x temporary Robux gamepass
RNG Luck skill 40%+ base Skill tree
Boss Raid global luck 100–220% server-wide During raids

Target Farming by Tier

Target Tier Best Biome Min Luck Stack
Legendary Snow (4x) Base game luck
Mythic Jungle (6x) Loss Aura + RNG Luck
Galactic Jungle / Volcano Angelic + Totem of Fortune
Godly Shadow Realm (10x) Max stack + Luck Boost
Omnipotent Shadow Dungeon (Craft) Boss drops

Weapon Mana Multipliers by Rarity

Your equipped weapons multiply Mana per kill. See Mana Multiplier skill for the skill tree upgrade that stacks on top.

Rarity Tier Mana Multiplier Income Impact
Common – Rare 1x Base rate
Epic 1.2x Minor boost
Legendary 1.5x Noticeable
Mythic 2x First major milestone
Galactic 3–3.3x Strong income
Godly 4–4.5x Alien Tech Mace = 4.5x
Omnipotent 5x Maximum — endgame

Untitled Melee RNG Weapons — FAQ

What is the rarest weapon in Untitled Melee RNG?
The rarest rollable weapon is the Alien Tech Mace (Godly tier) with a 1 in 9,000,000 drop chance. To have a realistic chance you need maximum stacked luck: Angelic Aura + Shadow Realm or Jungle biome + Totem of Fortune + 4x Luck Boost gamepass.
What is the strongest weapon in Untitled Melee RNG?
The Colossal Flame Saw (Omnipotent tier) has the highest damage at 1,000+ after being created via the Fuse Machine. The Lightning Fragment Sword (Omnipotent, 520 damage) is the strongest craftable weapon from the Shadow Dungeon Weapon Crafter. For rollable weapons, the Alien Tech Mace (430 damage, 4.5x Mana) is the top Godly pick.
What is the Fuse Machine and how does it work?
The Fuse Machine is a stone sarcophagus in the Desert biome that costs 1,000,000 Mana to unlock. Feed it 3 weapons of the same type and it combines them into one weapon with 4x the base damage. Success rate is approximately 20%. Only use it on Mythic-tier or higher weapons.
How do I get Galactic Mace in Untitled Melee RNG?
Galactic Mace has a 1/1,400,000 drop chance. Reach Jungle (6x luck) or Shadow Realm (10x luck), stack Totem of Fortune permanent luck, equip Angelic Aura (2x luck) if available, and consider the 4x Luck Boost gamepass.
What weapons give the most Mana per kill?
Mana bonus scales with rarity. Top earners: Alien Tech Mace (4.5x, Godly), Gold Wraith Spear and other Godly (4x), Galactic Mace (3.3x), Omnipotent (5x). Equipping multiple high-rarity weapons compounds Mana income.
How do I get Omnipotent weapons?
Omnipotent weapons are obtained via the Fuse Machine (combining three Mythic+ weapons, ~20% success) or the Weapon Crafter in Shadow Dungeon (requires Omnipotent-tier materials from bosses like the Forgotten Giant). Both require at least 1 Ascend.
Should I use the Fuse Machine on Legendary weapons?
In mid-game, fusing three Legendary weapons (e.g., three Monster Hunter Axes at 130 damage) produces a 520-damage weapon — a massive upgrade. Have at least 5–6 copies before attempting. In late game, only fuse Mythic or Galactic tier.
What weapons should I keep vs sacrifice to the Totem of Fortune?
Keep: your best equipped weapons, any Galactic/Godly/Omnipotent, and duplicates for fusing. Sacrifice: Legendary or lower you have outgrown, duplicate Mythics you do not need for fusing, and Common–Epic drops. Each sacrifice gives +1.2% permanent luck.